Project 2: 2D Shooter 
Cuong Dang - Michigan State University 

Proposed modifications: 
- Make a endless level with enemy spawners 
- Create projectile-only map for dodging 
- Add an exp system to level up 
- Add special drops to heal/increase fire rate/invincible/etc.
- Use Tilemap and draw maps with layers 
- *** Create another ship 

Actual modifications: 
- Created 13 new enemies, 1 new boss with differnt health/damage/projectiles 
- Designed 3 new levels with different mechanics to win 
- Edited old scripts with new mechanism (GameManager, Health, Damage, ShootingController, Projectile, UIManager) and developed new scripts (AsteroidSpawner, EnemySpawner2, Boss, BossHalf)
- Edited the InGameUI to also show current health, lives, and objective of each level






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dangvu-MacOS.zip 32 MB
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dangvu-Windows.zip 35 MB